Announcements, Project Reverie

Leomorn Sword: Reverie

Rediscovering “Leomorn Sword” after nearly a decade, I was transported to a time of creativity, enthusiasm, and a sense of possibility, despite my own personal struggles at that time. As an amateur game developer, I poured my heart into this project, relying on the support of the RPG Maker community. Today, I embark on merging stability with innovation, in an attempt to revisit the game one last time. This journey, documented as “Leomorn Sword: Reverie,” shall reflect on past failures and missed opportunities as much as the “good times.” Realistic about the audience’s lack of interest in this revival, I still hope to offer insights into the game development process.