Numbers_New_SS
Announcements, Characters, Features, Gallery, Story

General Update & Known Bugs

Hi, everyone! This update is meant to show some of the recent changes in Leomorn Sword (1.6). A few of these changes are just visual upgrades, while others involve Classes, Abilities, combat mechanics, new cut-scenes, Characters and the Story Background. Visual Upgrades: Output Numbers (Combat) Output Numbers. This is how they currently look like: HP Gain|HP Loss|MP Gain|MP Loss. Environment.… Continue reading General Update & Known Bugs

Features

Abilities Update

MYSTIC I decided to change a few of the combat dynamics involving Mystics under Restoration Stance. Having single-target spells only would make sense if Mystics’ direct heals were much stronger, like Acolytes e.g., but since Mystics heal their targets mostly over time, I felt like giving them at least one multiple-target spell. I also decided to redesign Arcane Remedy.… Continue reading Abilities Update

Characters, Features

Class Update: Acolytes

Class Update Acolytes (formerly known as “Clerics”) «The real light comes from within» (Master Elder Silentall) CLASS PASSIVE:  Holy Aegis: The Acolyte’s healing spells sometimes place a shield on the target. The shield nullifies 11% of all damage taken, stacking up to 2 times (11%+11%): this effect lasts for 2 turns, but its duration can be… Continue reading Class Update: Acolytes