Announcements, Characters, Features, Gallery, Story

LS 1.7 Current Beta Changes

Introduction It has been very long since my last update – in fact, almost a year: this post is meant to summarise the current changes to the Beta. Most of the features highlighted in this post are currently being tested: nothing is final as of yet. Although LS 1.6 was never released, I will still refer to it as the… Continue reading LS 1.7 Current Beta Changes

Announcements

LS 1.5 Demo

RPG Maker VX needs to be installed. Please remember that this game is still being beta-tested and may present bugs. I would really appreciate any feedback you could give me. Even if I personally recommend playing the Demo from the beginning, I understand that some of you have already played it: for those who are… Continue reading LS 1.5 Demo

Features, Gallery

5/27 Update: New Spells: Ryuusei, Asutoron & Megante

Asutoron (Guardian, level 29): This spell replaces the old Mahokanta, which caused an annoying bug in LS 1.3: enemies under the effect of Reflect Status became immortal. Besides, even if I liked the idea of a “reflecting shield”, later on in the game it became either too powerful or useless. That is because, if Mahokanta… Continue reading 5/27 Update: New Spells: Ryuusei, Asutoron & Megante

Features

5/24 Update: Polishing

Animations: The animations for the following spells have changed: Hoimi, Behoimi, Behoma, Prayer, Holy Ray, Starshine, Mana Well, Mera, Merazoma, Hyado, Iora, Ultima, Manuusa, Mahotoon, Medapani, Rarihoo, Expose, Delay and Shadow Descent (Some animations are shared by other abilities which haven’t been listed here). Watch the short video below to see some of these new animations… Continue reading 5/24 Update: Polishing

Gallery

5/23 Update: Screenshots

Hi, everyone! It’s time for a few more screenshots! The Quest Journal Abilities and Icons: the icons for Kiariku, Zameha and Kiararu are original, the rest of them are edits. I have replaced the old damage/healing output numbers Pup-Up with these ones. I made them myself: they may look simple, but they took me some time. I… Continue reading 5/23 Update: Screenshots

Features, Gallery

5/10 Update! 1.4 Almost Ready!

Introducing Credits: In order to make secondary quests even more useful, I have decided to add a new feature, Credits. At first, I began working on a rather different feature, like a Reputation System, but it turned out to be too invasive, and I couldn’t afford adding any more Scripts. This might look simple, but… Continue reading 5/10 Update! 1.4 Almost Ready!

Announcements

LS Demo 1.3 Release (Outdated)

It’s finally here! I am releasing the new Demo today: “Leomorn Sword” (1.3), code-name “Turquoise” (Screenshots). You can read the following posts for a more detailed discussion about the improvements that were made.Messages, Items and Music;Database: Classes, Equipment;Scripts;Abilities: see also 6/13 Update and 10/29 Update;Quests;Item Crafting;“Ruura” and “Ruura Stone”.Also, if you are interested in a summary of previous features that have… Continue reading LS Demo 1.3 Release (Outdated)

Gallery

LS 1.3 Gallery

I know it’s been too long: I was hoping to release a new version of the Demo much before, but I’m still experiencing some compatibility issues, since I’m using quite a lot of Scripts. Quite surprisingly, the major problem I’m having right now is related to one of the only features in the game achieved… Continue reading LS 1.3 Gallery