Characters, Features, Gallery

Testing Screenshot

“Glowing Star” (New!) has 12 Turns CD (down from 20), causes +48 Aggro, and it gives the Cleric +40% Intellect (up from 24%) and +80% Spirit for all its duration (4 Turns), increasing all of the Cleric’s healing and harmful spells. “Glowing Star” will be learnt by Traben, and Traben ONLY, handing in his quest in Mirisia (“Elder Silentall”) around Lv. 27. “Elysian Grace” (Old) gives… Continue reading Testing Screenshot

Characters, Features

Passive Abilities

Outdated Post! Passive Abilities related to characters give benefits mostly useful in early game. You are not going to feel the benefit of 46 more MP when you’re L. 50. However, they are meant to make a little difference between characters at the beginning. “Lethality”, Lauron’s Passive. Grants Critical Bonus (doubles Critical Hit Chance; also, Critical Hits deal… Continue reading Passive Abilities

Features

Some Ability Changes in 1.5

Ranked Spells Fix All ranked spells have had their Mana cost slightly reduced as they are taken to the next rank. The damage and healing outputs remain the same, but with less Mana required. Here’s an example (numbers are taken from Lv. 50, assuming a Mana Pool of 4000 MP). I wish there was something… Continue reading Some Ability Changes in 1.5

Announcements, Features, Gallery

Leomorn Sword 1.5ß — Major Update

Outdated Post! I know it has been really long. So many things have changed I had to keep track of them! This post is meant to give a commented fix list of Leomorn Sword 1.5(ß). First of all, the maximum level has been set to 50. All Parameter Curves have been nerfed slightly, particularly those of… Continue reading Leomorn Sword 1.5ß — Major Update

Features, Gallery

5/27 Update: New Spells: Ryuusei, Asutoron & Megante

Asutoron (Guardian, level 29): This spell replaces the old Mahokanta, which caused an annoying bug in LS 1.3: enemies under the effect of Reflect Status became immortal. Besides, even if I liked the idea of a “reflecting shield”, later on in the game it became either too powerful or useless. That is because, if Mahokanta… Continue reading 5/27 Update: New Spells: Ryuusei, Asutoron & Megante

Features

5/24 Update: Polishing

Animations: The animations for the following spells have changed: Hoimi, Behoimi, Behoma, Prayer, Holy Ray, Starshine, Mana Well, Mera, Merazoma, Hyado, Iora, Ultima, Manuusa, Mahotoon, Medapani, Rarihoo, Expose, Delay and Shadow Descent (Some animations are shared by other abilities which haven’t been listed here). Watch the short video below to see some of these new animations… Continue reading 5/24 Update: Polishing

Gallery

5/23 Update: Screenshots

Hi, everyone! It’s time for a few more screenshots! The Quest Journal Abilities and Icons: the icons for Kiariku, Zameha and Kiararu are original, the rest of them are edits. I have replaced the old damage/healing output numbers Pup-Up with these ones. I made them myself: they may look simple, but they took me some time. I… Continue reading 5/23 Update: Screenshots

Features, Gallery

5/10 Update! 1.4 Almost Ready!

Introducing Credits: In order to make secondary quests even more useful, I have decided to add a new feature, Credits. At first, I began working on a rather different feature, like a Reputation System, but it turned out to be too invasive, and I couldn’t afford adding any more Scripts. This might look simple, but… Continue reading 5/10 Update! 1.4 Almost Ready!